![]() Obviously, in addition to defeating the monsters, Avril will be able to complete the main missions to accumulate EXP points and level up. We wanted to make it much more hardcore and block HP recovery as you level up: your stats will change, but you can’t rely on level up to recover energy. Each mob will give you a specific amount of EXP points, which will allow you to level up even during a fight with a horde. Let’s start with the level up system, which is based on the accumulation of EXP points based on how many opponents we are going to defeat. We already know that in Batora: Lost Haven the action component will be very important, but today we want to focus on what will be the features related to the RPG: not only the level up system, but also the functioning of the runes, which will allow us to customize even more Avril and make our combat system even more layered. In our last blog post we went to the discovery of all the updates about Batora: Lost Haven, but now it’s time to focus on what concerns the gameplay and some of the features related to it, specifically about the level up system and the rune mechanics.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |